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Marsh Hydraling in Dungeons & Dragons 5e

N-01-, homebrew

Marsh Hydraling CR: 2

Small marsh, desert, forest, ocean, neutral
Armor Class: 11
Hit Points: 50hp (3d8+37)
Speed: 25 Ft , fly: 0 Ft , burrow: 0 Ft , swim: 15 Ft , climb: 0 Ft

STR

12 +1

DEX

14 +2

CON

12 +1

INT

6 -2

WIS

8 -1

CHA

8 -1

Challenge Rating: 2 ( 450 XP)
Proficiency Bonus: +2
Map of Graenlandir

Usual Tactics

It's vital to first fully read and understand Nature of Hydras, prior to running a Hydra encounter.

A simple way to understand running a hydra is as follows; A hydra's neck can either be a Head'a Stump or Cauterized. Following the chart of Head - Stump/ Cauterized.

of Keeping track of the number of Heads, Stumps and Cauterized Stumps a Hydra has at any given time is highly recommended.

A Marsh Hydraling will attempt to use Teething at any

opportunity

MARSH HYDRALING

The most common and well-known type of Hydra is the Marsh Hydra. These Hydralings are typically found near bogs, swamps, and marshes, from which their name originates. While they can be a menace to fishing villages and forts, they do not pose a significant threat until fully grown. It is not uncommon for groups of adventurers to be sent to deal with Hydralings before they have the chance to mature.

Unlike their adult counterparts, Marsh Hydralings are quite cooperative and can often be found in groups defending their spawning grounds or even hunting together. As they grow into adolescence, however, they begin to turn on each other, attempting to consume their siblings until only one of each sex remains. These survivors establish new spawning grounds, where they eventually fight to the death, leaving a single dominant Hydra to rule over the marsh and its territory.

Marsh Hydralings primarily feed on smaller animals, including wolves, fish, and birds, as well as moss, reeds, vegetation, or anything else they can get their jaws on-including the corpses of humanoids or unlucky adventurers. They are of average size for a Hydraling, slightly smaller than their Desert brethren but a bit larger than their Forest-dwelling counterparts.

HYDRALINGS

The younger, smaller, and arguably cuter versions of the fearsome Hydras are their offspring. Their breeding methods, rituals, and habits vary depending on the type of Hydra. Most commonly, they spawn eggs that hatch after a period of time, with the number of heads seemingly determined by both the nature of the existing heads and the incubation time of the egg. Factors influencing this include the presence of safe, hidden coves for most hydraling types and the aggression of the heads, which can lead to sibling violence. This violence encourages frequent regrowth, resulting in more heads early in life, which in turn increases survival rates.


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