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Performer Maestro in Dungeons & Dragons 5e

Monster Manual (5.5e)

Performer Maestro CR: 6

Small to Medium humanoid, any alignment
Armor Class: 18 (Studded Leather, Buckler)
Hit Points: 110 (17d8 + 34) 17d8+34
Speed: 30 ft

STR

12 +1

DEX

18 +4

CON

14 +2

INT

13 +1

WIS

14 +2

CHA

19 +4

Saving Throws: Dexterity +7, Charisma +7
Skills: Acrobatics +10, Athletics +4, Perception +5, Performance +10, Stealth +7
Senses: Passive Perception 15
Languages: Common, & any one language
Challenge Rating: 6 ( 2300 XP)
Proficiency Bonus: +3

Spellcasting. The performer casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15):

  • At will: Minor Illusion, Prestidigitation
  • 1/day: Tasha's Hideous Laughter (at 3rd-level)

  • Actions

    Multiattack. The performer makes three Rapier attacks.

    Rapier. Melee Attack Roll: +7, reach 5 ft., one target. Hit: 8 (1d8 + 4) Piercing damage plus 7 (2d6) Psychic damage.

    Beguiling Song. Wisdom Saving Throw: DC 15, each creature in a 20-foot-radius Sphere centered on a point within 120 feet. Failure: 20 (3d10 + 4) Psychic damage, and the target has the Charmed condition until the end of the performer's next turn. Success: Half damage only.

    Suggested Environments

    Any Climate; Any Terrain


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