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Hulking Draugr in Dungeons & Dragons 5e

Hulking Draugr CR: 4

Medium undead, chaotic evil
Armor Class: 14 (Unarmoured Defence)
Hit Points: 75 (10d8+30) 10d8+30
Speed: 30 ft

STR

18 +4

DEX

12 +1

CON

17 +3

INT

10 +0

WIS

14 +2

CHA

5 -3

Damage Vulnerabilities: Radiance
Damage Resistances: Frost, Necrotic, Bludgeoning, Piercing and Slashing
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 60 Ft, passive Perception 12
Languages: Ancient Nordic
Challenge Rating: 4

Unending Rage. The hulking draugr is perpetually in a state of rage, it has advantage on Strength checks and Strength saving throws.   Undead Fortitude. If damage reduces the draugr to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the draugr drops to 1 hit point instead.

Actions

Multiattack. The hulking draugr attacks twice with its waraxe.   Ancient Nord Waraxe. Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: (1d10 + 7) slashing damage.

Harvesting: Bone Meal (3), Black Soul

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