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Dragon Priest CR: 6

Medium undead, lawful evil
Armor Class: 16 (Stoneflesh)
Hit Points: 84 (13d8+26) 13d8+26
Speed: 30 ft , fly: 30 ft , can hover

STR

10 +0

DEX

14 +2

CON

15 +2

INT

14 +2

WIS

17 +3

CHA

12 +1

Saving Throws: Constitution +5, Wisdom +6
Skills: Arcana +5, Insight +6, Perception +6, Religion +5
Damage Vulnerabilities: Radiance
Damage Resistances: Necrotic, Non-Magical: Bludgeoning, Piercing and Slashing
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: darkvision 120ft, passive Perception 16
Languages: Ancient Nordic
Challenge Rating: 6
Proficiency Bonus: +3

Innate Spellcasting. The dragon priest's innate spellcasting ability is Wisdom (spell save DC 14), +6 to hit with Spell Attacks. It can innately cast the following spells, requiring no spell slots:

Actions

Dragon Priests' Dagger. Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 1d4+3 piercing damage, plus 1d6 necrotic damage and the targets hit point maximum is reduced by the necrotic damage dealt (resets after a long rest).

Harvesting: Bone Meal (3), Black Soul

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