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Mystvin Thorne in Dungeons & Dragons 5e

Mystvin Thorne CR: 15

Medium kin, fate, chaotic good
Armor Class: 13 (16 With Mage Armor)
Hit Points: 98hp (15d8+30)
Speed: 30 ft

STR

11 +0

DEX

16 +3

CON

14 +2

INT

19 +4

WIS

18 +4

CHA

32 +11

Saving Throws: Dexterity +7, Charisma +16
Skills:

Acrobatics +7, Arcana +9, History +9, Medicine +9, Persuasion +16

Damage Resistances: Cerebral
Senses:

passive Perception 19

Languages: Common Parlance, Eastern Ridger, Western Ridger, Mourlenite Common, Blood Speech
Challenge Rating: 15 ( 13,000 XP)
Proficiency Bonus: +5

Mystvin is a 15th-level spellcaster. Their spellcasting ability is Charisma (31 Aptitude, spell save DC 24, +16 to hit with spell attacks). Mystvin has the following spells equipped: • Cantrips (at will): friends, mind sliver, sacred flame, vicious mockery • 1st level: cure wounds, mage armor, shield • 2nd level: crown of madness, knock, warding bond • 3rd level: counterspell, dispel magic, psionic blast • 4th level: banishment, greater invisibility • 5th level: telekinesis

Actions

Sickle. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: (1d4+3) laceration damage.


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