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Bird God, Light Feather Crow in Dungeons & Dragons 5e

Bird God, Light Feather Crow CR: 15

Gargantuan celestial,
Armor Class: 18
Hit Points: 250 (20d20+140) 20d20+140
Speed: 50 ft , fly: 300 ft

STR

30 +10

DEX

16 +3

CON

25 +7

INT

20 +5

WIS

22 +6

CHA

27 +8

Saving Throws: Str +15, Dex +8, Con +12, Int +10, Wis +11, Cha +13
Skills: Athletics +15, Insight +16, Intimidation +13, Perception +16
Damage Resistances: Acid, Cold, Fire, Lightning, Necrotic, and Thunder; Weapon damage
Damage Immunities: Radiant
Condition Immunities: Charm, Exhaustion, Fear, Paralyze, Stun,
Senses: Blindsight 60', Truesight 60', Passive Perception 26
Languages: All
Challenge Rating: 15 ( 13,000 XP)
Proficiency Bonus: +5

Charisma: DC 21, +13 to hit

At will: Searing Ray(4th Level)

Actions

Multi-attack: 2

  • Feather Blades: 10ft reach or 120ft range, +15 to hit, 24(4d6+10) slashing and 36(8d8) radiant
  • Stomp: 20ft reach, +15 to hit, 24 (4d6+10) bludgeoning and the creature is grappled. While grappled this way, the creature is restrained and takes 28(8d6) bludgeoning damage at the end of the Bird God's Turn.
  • Revelation(Recharge 4-6): enemies in a 60ft radius from self, 42(12d6) radiant, and max hp reduced by the damage taken. DC 21 Con to for half damage

Reactions

Sun Spot: Redirect an attack from Bird God to another target within 60ft

Legendary Actions

Uses: 4

  • Providence: Target other creature heals 32hp and gains advantage on it's next attack
  • Searing Flash: Searing Ray, 5 rays, +13 to hit
  • Smashing Ground(2): 100ft non-provoking movement, and Stomp attack ignoring range with +1d6 damage for every 10ft above the target.

A white bird big enough to blot out the sky, his thin legs long enough to connect heaven and earth.

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