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House Goblins

Adaptable and resourceful, House Goblins have learned to thrive within the societies of other races. They often serve as inventors, artisans, or mischievous problem-solvers. While they may seem more civilized than their feral cousins, their wild spark is never fully extinguished.

ability score increase: Your Intelligence score increases by 1.
age: House Goblins live as long as other Goblins, but tend to be in better health in their older years compared to other types of Goblins
Size: Small
speed: 30 ft.
Languages: You can speak Goblinoid and gain one additional language based on the region of your upbringing.
parent race: Goblins
race features:
  • Workers Instinct: You gain proficiency with one type of Artisans Tools and can use them for mundane tasks in half the usual time.
  • Quick Learner: Once per long rest, you can gain temporary proficiency in a skill or tool of your choice for 1 hour.
  • Trickster's Gambit: When you make a Charisma (Deception) or Dexterity (Sleight of Hand) check, you can roll a d4 and add it to the result. You can use this feature a number of times equal to your proficiency bonus per long rest.


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