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Crat

Tiny monstrosity, chaotic evil
Armor Class 11
Hit Points 2 (1d4) 1d4
Speed 20ft Swim: 20ft

STR
2 -4
DEX
11 0
CON
10 0
INT
2 -4
WIS
10 0
CHA
4 -3

Skills Stealth +2
Senses Blindsight 30ft., Passive Perception 10
Languages none


Keen Smell. The crat has advantage on Wisdom (Perception) checks that rely on smell.   Amphibious. The crat can breathe air and water.


Actions

Claw. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: (1d4) 1d4 bludgeoning damage.


 

Another experiment of the Transmutation expert Lorwyn Gorwick. A mixture of Crab and Rat.

This creature is found around Havenport.


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