Homebrew
The charlatan is a 3rd-level spellcaster. Their spellcasting ability is Charisma (spell save DC 13, +5 to hit). They require no material components. 1st level (4 slots): Disguise Self, Charm Person, Mage Armor, Dissonant Whispers 2nd level (2 slots): Mirror Image, Suggestion
Silver Tongue. When the charlatan makes a Deception or Persuasion check, they can roll a d6 and add it to the result (once per turn). False Identity. The charlatan has a backup identity complete with forged papers, background story, and disguises. Anyone trying to uncover their true identity must succeed on a DC 14 Insight check.
Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8+2 piercing damage. Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4+2 piercing damage. Vicious Mockery. You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.