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Dwarven axemen

Medium humanoid (dwarf),
Armor Class: 18 (chainmail, shield)
Hit Points: 38
Speed: 25 ft

STR

16 +3

DEX

12 +1

CON

16 +3

INT

12 +1

WIS

12 +1

CHA

10 +0

Damage Resistances: poison
Languages: Dwarvish, common
Proficiency Bonus: +2

Endure.(1/Short Rest) As a Bonus Action until the end of the axemen's next turn, he cannot be stunned, restrained, knocked prone, or grappled and is resistant to all damage.

Actions

Multiattack The axemen makes two attacks with its Axe.
Axe Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8+3 slashing damage.
Maiming Strike (2/Short rest, Bonus Action) Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4+3 slashing damage and target must succeed a DC 13 CON Save or have its speed reduced to 0 ft. and have Disadvantage on DEX Saves for 2 turns until healed (Maimed).


Created by

OmeWillem.

Statblock Type

Monster

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