Endure.(1/Short Rest) As a Bonus Action until the end of the axemen's next turn, he cannot be stunned, restrained, knocked prone, or grappled and is resistant to all damage.
Multiattack
The axemen makes two attacks with its Axe.
Axe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8+3 slashing damage.
Maiming Strike (2/Short rest, Bonus Action)
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4+3 slashing damage and target must succeed a DC 13 CON Save or have its speed reduced to 0 ft. and have Disadvantage on DEX Saves for 2 turns until healed (Maimed).