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Vital Sacrifice

GENERAL

Prerequisite: Level 4+, Constitution 13+

Be it exposure to Blood magics or an old cure passed through your bloodline, you’ve learned methods of how to turn your own blood into a power to use against your enemies. You gain the following benefits.

Ability Score Increase. Increase your Constitution score by 1, to a maximum of 20.

Blood Boon. You’ve learned secrets of Sangromancy that grant you esoteric power at the price of your own life force. As a Bonus Action, you can choose to take 1d6 Necrotic damage to gain a Blood Boon. Your Blood Boon lasts for 1 hour or until expended.

You can expend this Blood Boon to gain one of the following benefits:

  • When you make an attack roll, you roll 1d6 and add it to the total.
  • When you hit with an attack or spell, you deal an additional 2d6 Necrotic damage.
  • When you cause a creature to make a Strength, Dexterity, or Constitution saving throw, roll a d4 and reduce their save by the amount rolled.

The damage you take to gain a Blood Boon can’t be reduced in any way.


Created by

Ceadeus.

Statblock Type

Feat

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