You gain the following benefits.
Quick Strike. Once on each of your turns when you make an attack roll with a weapon or an Unarmed Strike and have Advantage on the roll, you can forgo Advantage on that attack roll. After resolving that attack, you can then make another attack with the same weapon or Unarmed Strike against a different creature. The new target must be within 5 feet of the first target and within the weapon’s reach.