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Homebrew

Sailing crew CR: 1

Large humanoid,
Armor Class: 13 (leather armor)
Hit Points: 5d8+5
Speed: 30 ft

STR

12 +1

DEX

12 +1

CON

12 +1

INT

10 +0

WIS

10 +0

CHA

10 +0

Damage Resistances: Bludgeoning, Piercing, Slashing
Condition Immunities: Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses: Passive perception 10
Languages: Common
Challenge Rating: 1 ( 200 XP)
Proficiency Bonus: +2

Crew effort. When dropping below half hp, the Crew's damage is reduced to 1d6 insted of 2d6

Actions

Multiattack. The Crew makes two mellee or ranged attacks in any combination.
Cutlass. Melee Weapon Attack: +3 to hit, reach 5 ft. Hit: 2d6+2 slashing damage.
Hand Crossbow. Ranged Weapon Attack: +3 to hit, reach 30/120 ft. Hit: 2d6+2 piercing damage.

5 person Commoner Crew

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