A craftsmans work-tent contains the tools and equipment associated with the Trade known by the Hireling assigned to the facility.
The hireling assigned to this facility is proficient in the Leatherworking Trade, and a Second Trade [T] that you may choose from Blacksmithing/Alchemy/Tinkering
Craft: [Leatherwork], [T]
.
You can commission the facility's hireling to craft an [Leatherwork] or [T] Item using Harvested Partsfrom Hamunds Harvesting Handbook [HHH].
When issuing this order, ask your DM to pull up the "Materials, Time and Cost" section found on page 114 of [HHH] for the time and money that must be spent to craft the item.
This facility negates the cost of hiring a Crafter, and allows Crafting to occur without requiring a PC present.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!