Summoner

The ability to conjure a creature

Your focus on summoning companions to aid you in combat helped you develop a synchronized fighting style with them. You gain the following benefits:
Companion Teleport. As a bonus action, you magically switch places with one of your conjured creatures or you can make two conjured creatures switch places. To do so you must see the conjured creatures and they must be within 30 feet of you.
Empowered. Creatures conjured by you gain temporary hit points equal to twice your proficiency modifier when you summon them.
Pack Tactics. You have advantage on attack rolls against a creature if at least one of your conjured creatures is within 5 feet of the target and that conjured creature isn't incapacitated.


Created by

That.One.Guy.

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Feat

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