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Armadillo in Daggerheart

Armadillo - Tier 1 Solo
A shy, armored creature that uses its plates for protection.

Motives and Tactics: Motive: Find food, avoid confrontation, protect itself.
Tactic: Curl into a defensive ball, burrow away from danger, or snap at threats.

Difficulty: 10 | Thresholds: 5/9 | HP: 3 | Stress: 2
ATK: +1 | Bite (Melee) – 1d4 physical damage.

Features

Curled Defense (Reaction): When the armadillo is hit by an attack, it can mark 1 Stress to raise its Difficulty to 14 for that attack roll only.
Burrow (Action): The armadillo can move underground, traveling to a nearby location on its next turn. While burrowed, it cannot be targeted by attacks.




 

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