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Merchant in Daggerheart

Merchant - Tier 1 Social
A finely dressed trader with a keen eye for financial gain.

Motives and Tactics: Motives & Tactics: Buy low and sell high, create demand, inflate
prices, seek profit

Difficulty: 12 | Thresholds: 4/8 | HP: 3 | Stress: 3
ATK: -4 | Club: Melee | 1d4+1 phy
Experience: Shrewd negotiator +3

Features

Preferential Treatment - Passive: A PC who succeeds on a
Presence Roll against the Merchant gains a discount on
purchases. A PC who fails on a Presence Roll against the
Merchant must pay more and has disadvantage on future
Presence Rolls against the Merchant.

The Runaround - Passive: When a PC rolls a 14 or lower
on a Presence Roll made against the Merchant, they
must mark a Stress

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