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Animated Spellbook in Dungeons & Dragons 5e

Animated Spellbook

Tiny construct, unaligned
Armor Class 15
Hit Points 5
Speed Fly: 30ft

STR
6 -2
DEX
16 +3
CON
6 -2
INT
10 0
WIS
10 0
CHA
6 -2

Damage Vulnerabilities Fire
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses Blindsight 30ft. (blind beyond this radius)
Challenge None


Actions

Detonate. As an action, the spellbook releases the volatile magical energies contained within it, causing it to explode. The spellbook is destroyed in the process. Every creature in a 10 foot radius around the spellbook must make a DC 14 Dex Save. On a failed save, take 2d8 2d8 force damage; on a successful save, take half damage.


 
Animated Spellbook

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