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Harm (Divine Domain) in Tales of the Valiant

Tales of the Valiant Players Guide (pg. 287)

Harm (Divine Domain)

6th ring Divine, Necromancy


Casting Time: 1 action
Range/Area: 60 ft
Components: V, S
Duration: Instantaneous
Attack/Save: Constitution save
Damage/Effect: You infect a creature with a disease that damages them and reduces their hit point maximum for one hour.

You unleash a virulent disease on a creature that you can see within range. The target must make a CON save. On a failure, it takes 14d6 necrotic damage, or half as much damage on a success. The damage can’t reduce the target’s hit points below 1. If the target fails the save, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature’s hit point maximum to return to normal before that time passes.


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