Athletics +7
Darkvision 60 ft., passive Perception 10
Runes of Dreadplate
The glowing necromantic runes etched into the Dreadnaught’s bones and armor grant:
Unthinking Obedience
The Dreadnaught:
Shield Wall Formation
While within 5 ft. of at least one other Dreadnaught:
Command Synergy (Lucius Only)
While within 120 ft. of King Lucius Baxter:
Multiattack
The Dreadnaught makes two Halberd attacks.
Runic Halberd
Melee Weapon Attack: +7 to hit, reach 10 ft.
Hit: 14 (2d10 + 4) slashing damage
Plus 7 (2d6) necrotic damage
Shield Bash (Recharge 5–6)
Melee Weapon Attack: +7 to hit, reach 5 ft.
Hit: 11 (2d6 + 4) bludgeoning damage
Target must succeed on a Strength save (DC 15) or be Knocked Prone
Lockstep Advance
When an allied Dreadnaught within 5 ft. is targeted by an attack:
These are intended to:
They should enter combat already formed, not scattered.
Best Use
Worst Use
Player Counterplay
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