Hallowcrest Hunter CR: 3

Medium humanoid (any race), any alignment
Armor Class: 16 (hide armor)
Hit Points: 32 (4d10 +12)
Speed: 30 ft

STR

12 +1

DEX

18 +4

CON

14 +2

INT

12 +1

WIS

16 +3

CHA

10 +0

Saving Throws: Str +3, Wis +5
Skills: Nature +3, Perception +5, Stealth +6, Survival +5
Senses: Passive Perception 15
Challenge Rating: 3
Proficiency Bonus: +2

Spellcasting. The Hallowcrest Hunter is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following ranger and paladin spells prepared: 1st-level (3 slots): animal friendship, cure wounds, bless, heroism


Brave. The Hallowcrest Hunter has advantage on saving throws against being frightened.

Actions

Handaxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage, or thrown as a ranged weapon attack, range 20/60 ft   Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage   Heavy crossbow. Ranged Weapon Attack: +6 to hit, range 100/400 ft., one target. Hit: 9 (1d10 + 4) piercing damage

Bonus Actions

Divine Smite. The Hallowcrest Hunter expends a spell slot to cause its melee or ranged weapon attacks to magically deal an extra 9 (2d8) radiant damage to a target on a hit. This benefit lasts until the end of the turn.

The Hunters of Hallowcrest are the village's protectors, and gatherers of precious Wyrwood. They also often hunt Tuskers and other beasts that roam the roaring blizzards of Lestria to feed the people of Hallowcrest, a practice from which their name derives.

Created by

Tousumei.

Statblock Type

Monster

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