Build and run your Dungeons & Dragons 5e campaign on World Anvil!

START NOW

Homebrew, Monster Manual II (3.5e) 2002

Abeil Queen CR: 12

Small to Medium humanoid (abeil), usually lawful
Armor Class: 15 (Breastplate)
Hit Points: 105 (14d8 + 42) 14d8+42
Speed: 30 ft , fly: 60 ft

STR

18 +4

DEX

13 +1

CON

16 +3

INT

15 +2

WIS

21 +5

CHA

18 +4

Saving Throws: Dexterity +5, Constitution +7, Wisdom +9, Charisma +8
Skills:

Arcana +10, History +10, Insight +13, Intimidate +8, Perception +9, Persuasion +8, Survival +9

Senses:

Darkvision 60', Passive Perception 19

Languages: Common, Elven, Sylvan
Challenge Rating: 12 ( 8400 XP)
Proficiency Bonus: +4

Spellcasting. The abeil is a 15th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 19, +9 spell attack bonus). It has the following spells prepared:

  • At will: Druidcraft, Message, Thorn Whip, Thunderclap
  • 3/day each: Grasping Vine, Healing Word, Locate Creature, Spike Growth
  • 2/day each: Commune with Nature, Mass Cure Wounds, Revivify, Scrying,
  • 1/day each: Feeblemind, Regenerate, Wall of Thorns


Flyby. The abeil doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Hive Mind. Abeil born within the same hive have a form of long-range telepathy similar to the Sending spell. If the abeil is within 25 miles (40 km) of the hive, it can telepathically send a brief message at the start of its turn to another abeil within range. A creature with telepathy can listen to the hive mind communications with a successful Charisma check (DC 16).

Actions

Multiattack. The abeil can make a claws & a sting attack, a longsword & a sting attack, or two composite bow attacks.

Claws. Melee Weapon Attack: +8 to hit, 5' reach, one target. Hit: 9 (2d4 + 4) 2d4+4 slashing damage. The abeil can immediately attempt a grapple check on the targeted creature with a DC 16 saving throw.

Longsword. Melee Weapon Attack: +8 to hit, 5' reach, one target. Hit: 9 (1d10 + 4) 1d10+4 piercing damage & the target has disadvantage on its next attack roll before the start of the abeil's next turn.

Composite Bow. Ranged Weapon Attack: +5 to hit, 100'/450' range, one target. Hit: 6 (1d6 + 3) 1d6+3 piercing damage.

Sting. Melee Weapon Attack: +8 to hit, 5' reach, one target. Hit: 7 (1d6 + 4) 1d6+4 piercing damage & the targeted creature must make a Constitution saving throw (DC 20). Failure: The creature takes 5 (2d4) 2d4 poison damage & gains one level of exhaustion. Success: The creature takes half of the poison damage.

Drone. The abeil beats its wings in such a way to create a lulling, buzzing sound. Each creature within 60' of the abeil must succeed a Constitution saving throw (DC 21) or fall asleep. Abeils are immune to this ability.

Reactions

Parry. Trigger: When a hostile creature the abeil can see targets it for an attack. Result: The abeil can gives itself a +4 AC bonus.

Suggested Environments

Warm to temperate climate. Hill, plain, or desert terrain.


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

GET STARTED TODAY!

Take the first step. Create your account. Your world and characters await!

100+ RPG systems