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Homebrew (updated older edition)

Wind Bomb

3-level Transmutation

Casting Time: 1 action
Range/Area: 150 ft. (20 ft. sphere)
Components: V, S
Duration: Instantaneous

You launch a compressed ball of air towards a point you can see within range, where it bursts into a blast of wind. Creatures within a 20 foot radius sphere must make a Strength saving throw. A target takes 4d8 bludgeoning damage and is pushed 30 feet away from the sphere's origin on a failed save. On a successful save, a target takes half as much damage and isn't pushed.

Available for: Druid, Sorcerer

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