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Heralds of Dust Remnant in Dungeons & Dragons 5e

Planescape: Adventures in the Multiverse • Morte’s Planar Parade

Heralds of Dust Remnant CR: 4

Small to Medium humanoid, any alignment
Armor Class: 12 (15 with Mage Armor)
Hit Points: 45 (7d8 + 14)
Speed: 30 ft

STR

8 -1

DEX

14 +2

CON

15 +2

INT

17 +3

WIS

14 +2

CHA

11 +0

Skills:

Arcana +5, Perception +4, Stealth +6

Damage Resistances: necrotic
Senses:

passive Perception 14

Languages: Common plus three more languages
Challenge Rating: 4 ( 1,100 XP)
Proficiency Bonus: +2

Actions

Multiattack. The remnant makes two Necrotic Surge attacks.

Necrotic Surge. Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 14 (2d10 + 3) necrotic damage.

Spellcasting. The remnant casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 13):

At will: Mage Armor, Mage Hand, Prestidigitation

1/day each: Bane, Dimension Door, Web

Bonus Actions

Phase (2/Day). The remnant becomes partially incorporeal for as long as it maintains concentration on the effect (as if concentrating on a spell). While partially incorporeal, the remnant has resistance to bludgeoning, piercing, and slashing damage.

Remnants are Dusters who sought undeath via rituals but failed. Liaisons and spies, these agents exist in a halfway point between life and death.


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