Homebrew, Book of Erotic Fantasy (3.5e), 2006
Insight +6, Perception +6
Darkvision 60 feet, Passive Perception 16
Innate Spellcasting. The fallen cherub's spellcasting ability is Charisma (DC 16, +8 spell attack bonus).
At will: Detect Evil & Good, Detect Thoughts, Greater Invisibility (self only)
2/Day each: Bane, Calm Emotions, Inflict Wounds
1/Day: Commune, Suggestion
Unholy Restoration. If the fallen cherub dies outside their native plane, their body disappears, & they gain a new body instantly, reviving with all its Hit Points somewhere in their native plane.
Magic Resistance. The fallen cherub has Advantage on saving throws against spells and other magical effects.
Multiattack. The cherub makes either two Wing Slams or two Despoiler Bow attacks.
Wing Slam. Melee Weapon Attack: +5 to hit, reach 5 feet, one target. Hit: 9 (2d6 + 3) bludgeoning damage plus 9 (2d8) necrotic damage.
Despoiler Bow. Ranged Weapon Attack: +7 to hit, range 80/320 feet, one target. Hit: 8 (1d8 + 4) piercing damage plus 9 (2d8) necrotic damage. Alternatively, you can choose to one of two options listed below instead of dealing damage:
Any climate; Any terrain; Native to the Lower Planes
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!