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Skirmish

Fighter, Barbarian or other martial class at least 10th level

The need for speed when faced with danger grants the following bonuses from the time the warrior enters combat (i.e. make initiative check) until one full round elapses after combat concludes:

  • Gain 10" movement, 5" swim (if already possessed), 15" fly (if already possessed)
  • Gain +2 AC if taking the dash action
  • Gain +1 all savings throws if taking the dash action
  • Shoving a creature deals d*proficiency bonus + half strength bonus (round down)

 


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

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