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Monster Manual (5.5e), 2025

Lacedon Ghoul CR: 1

Medium undead, chaotic evil
Armor Class: 12
Hit Points: 22 (5d8) 5d8
Speed: 30 ft , swim: 30 ft

STR

13 +1

DEX

15 +2

CON

10 +0

INT

7 -2

WIS

10 +0

CHA

6 -2

Damage Resistances: Cold
Damage Immunities: Poison
Condition Immunities: Charmed, Exhaustion, Poisoned
Senses:

Darkvision 60 ft, Passive Perception 10

Languages: Common
Challenge Rating: 1 ( 200 XP)
Proficiency Bonus: +2

Actions

Multiattack. The ghoul makes two Icy Bite attacks.

Icy Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Cold damage, and the target's Speed decreases by 5 feet until the start of the ghoul's next turn.

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

Bonus Actions

Watery Rush. While underwater, the ghoul moves up to half its Swim Speed without provoking Opportunity Attacks.

Suggested Environments

Any climate; Coastal, swamp, Underdark, & urban


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