Reflective Surface When the Glass Elemental is dealt radiant damage, it’s skin reflects half of that damage (rounded down) to a random creature within 30 ft. Transparent Due to the Elemental’s glass form, its surface can become so clear that it becomes transparent. Even when in plain sight, it take a successful DC 15 Wisdom (Perception) check to spot a Glass Elemental that has neither moved nor attacked. Shatter When the Glass Elemental drops to 0 hitpoints, it shatters. Any creature within 5 ft. of the elemental must make a Dexterity Saving Throw or take 2d8 Piercing damage from the shards. On a success, the creature takes half damage.
Multiattack The Elemental makes two slam attacks Slam Melee Weapon Attack: +8 to hit, reach 5ft., one target. Hit 14 (2d8 + 5) 2d8+5 Piercing damage. Blinding Reflection (Recharge 5-6). If the Elemental is in direct sunlight it can maximize its surface’s reflective capabilities, emitting a blinding bright light. Any creature in a 30 ft. radius that can see the Elemental has to make a Constitution Saving Throw (DC 15). On a failure, that creature is blinded by the Elemental for one minute. The creature can repeat its saving throw at the end of each of its turns, ending the effect on a success.
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