Magic Resistance: The satyr has advantage on saving throws against Spells and other magical effects.
Ram: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 2d4+1 bludgeoning damage.
Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 1d6+3 piercing damage.
Double-Bladed Scimitar Melee Weapon Attack +5 to hit. Reach 5ft. One target
Shortbow: Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 1d6+3 piercing damage.
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