Spore blast: (10ft) The mushroom ooze can cast poison spray and remove targets attack bonus for 1 round, once (spell save DC = 14) every combat You throw a puff of poisonous spores at a creature you can see, forcing them to pass a Constitution save or take 1d12 poison damage
Pseudopod: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage plus 1d6 acid damage.
Spore Cloud: When attacked, the Mushroom Ooze will emit a cloud of toxic spores (10ft radius). All affected entities must make a constitution saving throw (DC 12). If they fail, they will have a disadvantage on their next action.
A dark, slimy nest, overgrown by mycelium and mushrooms.
A ghoulish ooze. It has a huge jaw and skinny front limbs covered in claws.
Dark, humid places. Prefers mycelium-infected environments.
| Drops | Amount |
|---|---|
Red Mushroom | 1d4 |
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