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Mydaian Dragon in Dungeons & Dragons 5e

Mydaian Dragon

Tiny dragon, any
Armor Class 12
Hit Points 20 hp (3d8+2) 3d8+2
Speed 15ft Fly: 40ft

STR
8 -1
DEX
14 +2
CON
14 +2
INT
14 +2
WIS
16 +3
CHA
18 +4

Saving Throws -
Skills Acrobatics +4, Perception +4 Green: Medicine +6 Purple: Performance +6 Orange, Chameleon: Stealth +6 Dappled White, Yellow: Perception +6 Pink: History +6 Brown: Insight +6
Damage Vulnerabilities -
Damage Resistances

Cyan: Fire

Black: Bludgeoning, Piercing, Slashing

Damage Immunities -
Condition Immunities -
Senses Darkvision
Languages Can understand but not speak: Common, Draconic
Challenge 1/4

Spell Save: 15

At will:

Blue: Druidcraft weather prediction only

Orange: Minor Illusion

Dappled White: Light

Pink: Guidance

Brown: Mending

Red: Prestidigitation light fire only

Cyan: Shape Water

Black: Mold Earth

Chameleon: Message (Can "record message and deliver to another creature")

3/day:

Green: 1st Level Cure Wounds

Purple: Song of Rest

Orange: 1st level Faerie Fire


Telepathy: All dragons can communicate telepathically with those they are bonded to.  


Actions

Bite Melee Weapon Attack: +2 to hit, reach 5ft. one target. Hit: 4 (1d4+2) 1d4+2 piercing damage


 

These dragons hatch from eggs that are given to explorers by Mydai, the goddess of caretaking. Incubation takes 33 days from the moment an explorer holds the egg in their hands. When hatched, these dragons bond with the one who started their incubation and tell them their name. Dragons that are just hatched are about the size of a chipmunk. After 6 months, they become fully grown and are the size of a large cat. If deciding to use these, have the incubator roll a d12 at the start of incubation. Refer to list below for which color hatches.

1. Green 2. Purple 3. Blue 4. Orange 5. Dappled White 6. Pink 7. Brown 8. Red 9. Yellow 10. Cyan 11. Black 12. Chameleon

Environments: Any


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