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HELMED HORROR

Medium construct, neutral
Armor Class 2O (PLATE ARMOUR & SHIELD)
Hit Points 60 (8D8+24)
Speed 30ft Fly: 30ft

STR
18 +4
DEX
13 +1
CON
16 +3
INT
10 0
WIS
10 0
CHA
10 0

Skills PERCEPTION +4.
Damage Resistances BLUDGEONING, PIERCING, AND SLASHING FROM NONMAGICAL ATTACKS NOT MADE WITH ADAMANTINE WEAPONS.
Damage Immunities FORCE, NECROTIC & POISON.
Condition Immunities BLINDED, CHARMED, DEAFENED, FRIGHTENED, PARALYZED, PETRIFIED, POISONED AND STUNNED.
Senses BLINDSIGHT 60FT (BLIND BEYOND THIS RADIUS), PASSIVE PERCEPTION 14.
Languages UNDERSTANDS THE LANGUAGES OF ITS CREATOR BUT CANNOT SPEAK.
Challenge 4 (1,100XP)


MAGIC RESISTANCE: THE HELMED HORROR HAS ADVANTAGE ON SAVING THROWS AGAINST SPELLS AND OTHER MAGICAL EFFECTS.   SPELL IMMUNITY: THE HELMED HORROR IS IMMUNE TO THREE SPELLS CHOSEN BY ITS CREATOR. TYPICAL IMMUNITIES INCLUDE FIREBALL, HEAT METAL & LIGHTNING BOLT.


Actions

MULTIATTACK: THE HELMED HORROR MAKES TWO LONGSWORD ATTACKS.   LONGSWORD: MELEE WEAPON ATTACK: +6 TO HIT, REACH 5FT, ONE TARGET. HIT: 8 (1D8+4) SLASHING DAMAGE, OR 9 (1D10+4) SLASHING DAMAGE IF USED TWO HANDED.


 

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