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The Hand of Vecna in Dungeons & Dragons 5e

The Hand of Vecna

Medium humanoid, lawful evil
Armor Class 20
Hit Points 150
Speed 30ft Swim: 15ft Climb: 15ft

STR
19 +4
DEX
14 +2
CON
16 +3
INT
10 0
WIS
12 +1
CHA
6 -2

Saving Throws +7 STR and CON
Skills +10 Athletics
Condition Immunities Surprised and Decapacitation
Senses Passive Perception 11
Languages Common
Challenge 7


Actions

MultiAttack Attacks twice with weapons and the third with its giant hand   Two-Handed Sword +7 to Hit. (1D6 + 7 Slashing)   Daggers +7 to Hit (1D4 +7 Piercing) (Finesse, Light, Thrown (range 20/60))   Crushing Hand+7 to Hit (1D10 +7 Bludgeoning) (Target must do a DC 18 Grapple check) (Repeats damage at the beginning of it's turn to the grappled creature, Can only grapple a single creature this way.) (Creatures being grappled lose 1D4 STR when they take damage from the grapple but not at the start. A creature who is dropped to 0 STR dies.)


 

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