| +4 | Strength |
| +9 | Dexterity |
| +2 | Constitution |
| +0 | Intelligence |
| +3 | Wisdom |
| -1 | Charisma |
| +9 | Acrobatics |
| +3 | Animal Handling |
| +0 | Arcana |
| +0 | Athletics |
| -1 | Deception |
| +4 | History |
| +7 | Insight |
| -1 | Intimidation |
| +0 | Investigation |
| +1 | Medicine |
| +0 | Nature |
| +7 | Perception |
| -1 | Performance |
| -1 | Persuasion |
| +0 | Religion |
| +5 | Sleight of Hands |
| +9 | Stealth |
| +3 | Survival |
| Weapon | Range | Attack | Damage |
|---|---|---|---|
| Unarmed | 5ft | +9 | 1d6+5 |
| Longbow | 150/600 | +9 | 1d8+5 |
| Spear | 5ft (Thrown 20/60) | +9 | 1d6+5 (Versatile 1d8+5) |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.