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Orc Crossbowman (Bane Clan) in Dungeons & Dragons 5e

Orc Crossbowman (Bane Clan)

Medium humanoid (orc), lawful evil
Armor Class 14
Hit Points 65hp 8d10+25
Speed 30ft Swim: 20ft Climb: 20ft

STR
16 +3
DEX
15 +2
CON
13 +1
INT
13 +1
WIS
13 +1
CHA
7 -2

Saving Throws Str +5, Con +4, Wis +2, Dex +1
Skills Athletics +1, Intimidation +3, Stealth +3
Senses Darkvision 60 ft., Passive Perception 12
Languages Orc, Common
Challenge 5


Tactical Retreat (Dash + Disengage): As an action, the orc can move twice it's normal movement speed without triggering any opportunity attacks for a turn, after which they become exhausted (1 level).


Actions

Heavy Crossbow Shot: Ranged Weapon Attack: +5 to hit, range 100/400 ft., Hit: 15 1d10+10 piercing, heavy, loading (2), two handed.


 

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