| ++6 | Strength |
| ++3 | Dexterity |
| ++5 | Constitution |
| ++1 | Intelligence |
| -1 | Wisdom |
| +0 | Charisma |
| +3 | Acrobatics |
| -1 | Animal Handling |
| +1 | Arcana |
| +6 | Athletics |
| +0 | Deception |
| +1 | History |
| -1 | Insight |
| +3 | Intimidation |
| +1 | Investigation |
| -1 | Medicine |
| +4 | Nature |
| +2 | Perception |
| +0 | Performance |
| +0 | Persuasion |
| +1 | Religion |
| +3 | Sleight of Hands |
| +3 | Stealth |
| +2 | Survival |
| Greataxe | 1d20+6 | 1d12+3 |
|---|---|---|
| Handaxe | 1d20+6 | 1d6+3 |
| Javelin | 1d20+6 | 1d6+3 |
| Rage | 3 | |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.