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Giant Crocodile in Dungeons & Dragons 5e

SRD

Giant Crocodile

Huge beast, unaligned
Armor Class 14
Hit Points 85 9d12+27
Speed 30ft Swim: 50ft

STR
21 +5
DEX
9 -1
CON
17 +3
INT
2 -4
WIS
10 0
CHA
7 -2

Skills Stealth +5
Senses passive Perception 10
Challenge 5 (1,800 XP)


Hold Breath. The crocodile can hold its breath for 30 minutes.


Actions

Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 21 3d10+5 piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 2d8+5 bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.


 

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