Body in Flames. A creature that touches the agnibarra or hits it with a melee attack while within 5 feet of it takes 3(1d6) 1d6 fire damage, and flammable objects within 5 feet of the agnibarra that aren't being worn or carried ignite. Illumination. The agnibarra sheds bright light in a 10-foot radius and dim light an additional 10 feet.
Burning Claw. Melle Weapon Attack: +4 to hit, reach 5 feet, one target. Hit: 4(1d4+2) 1d4+2 slashing damage plus 3(1d6) 1d6 fire damage. If the target creature is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5(1d10) 1d10 fire damage at the start of each of its turn. Spit Fire. Ranged Weapon Attack: +4 to hit, reach 5ft, one target: Hit: 9(2d6+2) 2d6+2 fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the flame the target takes 5(1d10) 1d10 fire damage at the start of each of its turns.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!