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Giant Majitalian Scorpion in Dungeons & Dragons 5e

Giant Majitalian Scorpion

Large beast, any
Armor Class 16
Hit Points 68(8d10+24)
Speed 40ft Burrow: 20ft

STR
18 +4
DEX
14 +2
CON
16 +3
INT
1 -5
WIS
10 0
CHA
3 -4

Senses blindsight 60 ft., passive Perception 10
Challenge 4


Actions

Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: (1d8 + 4) bludgeoning damage, and the target is grappled (escape DC 16). The scorpion has two claws, each of which can grapple only one target.

Sting. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: (1d10 + 4) piercing damage, and the target must make a DC 16 Constitution saving throw, taking (4d10) poison damage on a failed save, or half as much damage on a successful one.


 

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