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Leper Swarmer

Small goblin, chaotic neutral
Armor Class 12
Hit Points 2
Speed 40ft Climb: 10ft

STR
10 0
DEX
8 -1
CON
10 0
INT
8 -1
WIS
8 -1
CHA
7 -2

Damage Vulnerabilities Fire
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision
Languages Golin


Upon death, releases poisonous cloud that causes 1d4 poison damage with 10ft. Save DC15 vs Fort


Actions

Dagger Melee Weapon Attack: +4 to hit, reach 5 ft., one target. DMG (1d4+1) piercing damage.

Reactions

Will avoid fire by any means. Fire damage or being within 5ft of fire invokes fear status unless in their lair.


 

Lair Actions

Swarmers become more bold within their lair, often ignoring their fear of fire.


Lurking within the most devoid swamps and caves, Leper Goblins have become frail and sickly scavengers. They will often swarm adventures, traders, or any other unfortunate passerby in hopes of ravaging any sort of food or medical supplies. During their life in the swamps, this species of goblin has been plagued with a parasitic fungus that will spore upon its hosts death.

Swamps, Underdark


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