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Nixie

Small fey, chaotic good
Armor Class 13
Hit Points 7 2d6
Speed 20ft Swim: 40ft

STR
7 -2
DEX
17 +3
CON
10 0
INT
13 +1
WIS
14 +2
CHA
18 +4

Skills Animal Handling: +4, Persuasion +6
Senses passive Perception 12
Languages Common, Sylvan
Challenge 1/4 (50 XP)

Innate Spellcasting: the nixie's spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The nixie can innately cast the following spells, requiring no material components:

  • 1/day each: charm person (requires 10 nixies to cast), water breathing (with a kiss)


Amphibious: The nixie can breathe air and water.


Actions

Dagger: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft, or range 20/60 ft, one target. Hit: 5 1d4+3 piercing damage. Summon Swarm of Fish (1/Day): The nixie can summon a swarm of harmless fish, which arrives in 1 round. As a bonus action the nixie can command the swarm to distract a target 9forcing it to make all attacks at disadvantage) or to surround the nixie (providing half cover). The swarm dissipates after 10 rounds, or as soon as it suffers damage.


 

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