Multiattack(3) Flamberge. Weapon Attack, +9 to hit, 5', (1d8+5)+1d4 fire
Lay Out. Make an AO. On hit the enemy is knocked prone and loses their remaining movement. Oops, I tripped. If an enemy drops an item within 5' you may freely kick it 60' in a random direction. Flamberge Special. If a creature uses their reaction to gain a bonus to AC against an attack made with this weapon, you can use your own reaction to halve the bonus the target would receive against the attack.
Braggart. Until you fail a save, you make saves with advantage. You regain that advantage if an ally within 20' fails a saving throw. Allies within 20' have disadvantage on saving throws. Dishonorable. As a bonus action you may impose the blind, deaf, or poisoned condition for 1 round, rolling contested sleight of hand against acrobatics or perception. Coward. If an opponent has damaged you within the last round they make opportunity attacks against you at disadvantage. Martial.
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