Whipped. If the Helot is within 30ft of a Spartan soldier, he will never flee nor waver from battle, for he knows the punishment will be worse than dying. He gains advantage on attack rolls.
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 ( 1d6+1 ) piercing damage, or 5 ( 1d8+1 ) piercing damage if used with two hands to make a melee attack. Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: ( 2d6+1 ) slashing damage.
A Spartan slave
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