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Orc War Chief

Medium humanoid (orc), chaotic evil
Armor Class 16 (Chain Mail)
Hit Points 93 11d8+44
Speed 30ft

STR
18 +4
DEX
12 +1
CON
18 +4
INT
11 0
WIS
11 0
CHA
16 +3

Saving Throws STR +6 , CON +6 , WIS +2
Skills Intimidation +5
Senses Darkvision 60ft, Passive Perception 10
Languages Common, Orc
Challenge 4 (1,100 XP)


Aggressive As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.   Gruumsh's Fury The orc deals an extra 4 1d8 damage when hits with a weapon attack (included in the attacks).


Actions

Multiattack The orc makes two attacks with its greataxe or its spear.   Greataxe Melee Weapon Attack: +6 to hit, reach 5ft, one target. Hit: 14 1d12+1d8+4 slashing damage.   Spear Melee or Ranged Weapon Attack: +6 to hit, reach 5ft or range 20/60ft, one target. Hit: 12 1d6+1d8+4 piercing damage, or 13 2d8+4 piercing damage if used with two hands to make a melee attack.   Battle Cry (1/Day) Each creature of the war chief's choice that is within 30 feet of it, can hear it, and not already affected by Battle Cry gain advantage on attack rolls until the start of the war chief's next turn. The war chief can then make one attack as a bonus action.


 

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