| Golem Type | Unarmored defense | Vulnerabilities | Resistances | Immunities | Special |
|---|---|---|---|---|---|
| Flesh | 12 | radiant damage | necrotic damage & acid damage | poison damage | can heal by being hit with poison damage |
| Bone | 13 | radiant damage | necrotic damage & acid damage | poison damage | can only heal by being hit with poison damage |
| Clay | 14 | acid damage | fire damage | cold damage | can heal using clay as well |
| Stone | 15 | acid damage | fire damage & cold damage | none | can do 1d8 bludgeoning damage with their fists |
| Bronze | 15 | fire damage & acid damage | none | lightning damage | after being hit with lightning damage the next two physical attacks it does deals 1d6 lightning damage |
| Gold | 15 | fire damage & acid damage | psychic damage & radiant damage |
none | can move 15ft faster than the other golems |
| Iron | 18 | fire damage, acid damage, piercing damage & cold damage | bludgeoning damage & slashing damage | none | can wield two-handed weapons in one hand |
| Hit Point Cost | Increases |
|---|---|
| 20 HP | Amor Rating by 1 |
| 25 HP | Random stat by 1 |
| 50 HP | Two Stats of your choice by 1 Or One stat of your choice by 2 |
Languages. Common, or whatever their creator spoke.