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Marko Clemente in Pathfinder 2e

Marco Clement

HUMAN

Played by Kenmaro

Class
Cleric warpriest
Size
1.82
Alignment
Neutral, Good
XP
Level
  4  
Hero Points
Deity
Desna
Blow-In
 
25
+2
Str
Modifier
Strength
Score
14
+0
Dex
Modifier
Dexterity
Score
10
+2
Con
Modifier
Constitution
Score
14
+1
Int
Modifier
Intelligence
Score
12
+3
Wis
Modifier
Wisdom
Score
16
+1
Cha
Modifier
Charisma
Score
13
Total
19
Base
10
Key
3
Item
0
Prof
6
U T E M L
  +2      

 
Common
HP
0/38
Temp. HP
0
Total
9
Prof. Mod
6
Att. Mod (Wis)
3
Item Mod
0
U T E M L
  +2      

 
Total
10
AC Base
10
Dex Bonus (or AC Cap)
0
Item
0
Prof
0
U T E M L
+0        

 
Unarmored
U T E M L
+0        

 
Light
U T E M L
  +2      

 
Medium
U T E M L
  +2      

 
Heavy
U T E M L
+0        

 
Shield AC
+2
Hardness
5
Shield HP
0 / 0
BT
0
Save Total Mod Prof Item Prof. Bonus
Fortitude (CON) 10 2 8 0 4
Reflex (DEX) 6 0 6 0 2
Will (WIS) 11 3 8 0 4
Simple Weapons
U T E M L
  +2      

 
Martial Weapons
U T E M L
  +2      

 
Total Prof. Mod Ability Mod Item Mod Armor Mod
+6 Acrobatics (dex) 6 0 0
+1 Arcana (int)   1 0
+10 Athlethics (str) 8 2 0
+1 Crafting (int)   1 0
+7 Deception (cha) 6 1 0
+1 Diplomacy (cha)   1 0
+1 Intimidation (cha)   1 0
+0 Lore: underworld 0 0 0
+9 Medicine (wis) 6 3 0
+9 Nature (wis) 6 3 0
+1 Occultism (int)   1 0
+1 Performance (cha)   1 0
+9 Religion (wis) 6 3 0
+1 Society (int)   1 0
+0 Stealth (dex)   0 0
+3 Survival (wis)   3 0
+0 Thievery (dex)   0 0
Starknife -- 2 gp, 1d4 P, Bulk L (Agile, deadly d6, finesse, thrown 20 ft, versitile S)
Gauntlet -- 2 sp, 1d4 B, Bulk L, agile, free hand
Scale armor -- 4gp, +3AC, +2 Dex cap, -2 check penalty, strength 14, bulk 2 Composite
Steel shield -- 2gp, +2 AC bonus, bulk 1, hardness 5, HP 20 (BT 10)
Adventures pack -- 7 sp, bulk 2
Flint and steel -- 5cp
Lantern -- 1 gp (Bulls-eye)
Religious symbol -- silver 2 gp
Tent pup -- 8 sp, Bulk L
Compass -- 1 gp
Sheath -- 1 cp
Hammer -- 1 sp
2 Ration(1 week each) -- 8 sp, Bulk L
5 gp
Spell Attack Roll
Total Key Prof
9 3 6
Spell DC
Total Base Key Prof
19 10 3 6
Magic Tradition
Divine
Spells Per Day
Per Day 3
Level 1 2 3 4 5 6 7 8 9 10
Current
Spellbook
Cantrip: Shield, Divine lance, Disrupt undead, Sigil, Chill touch
Level 1: Sleep, Healing hands, Harm, Divine Font
© Paizo - PF2e v1.8 Sheet made by Gorkam and Davina, update by Tillerz - Updated: 2024-02-03

Statblocks for your Feats and Ability.

Ancestry Feats & Abilities

Skill Feats

[block: Lie to me]
[block: Lead Climber]

General Feats

[block: Shield Block - reaction to reduce damage with shield. Pick up the pace - Your group can Hustle for up to 20 minutes longer.]

Class Feats & Abilities

[block: Healing Hands - roll d10 instead of d8s. Sap life]

Statblocks for your spells.

Cantrips

Level 1 Spells


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