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Crawling Gauntlet in Dungeons & Dragons 5e

Crawling Gauntlet

Tiny construct (undead), lawful evil
Armor Class 15 (natural armor)
Hit Points 21 (6d4+6)
Speed 20ft Climb: 20ft

STR
14 +2
DEX
13 +1
CON
12 +1
INT
5 -3
WIS
19 +4
CHA
4 -3

Damage Immunities Poison, Psychic
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses Blindsight 30 ft. (blind beyond this radius), Passive Perception 11
Languages -
Challenge 1


Immutable Form. The crawling gauntlet is immune to any spell or effect that would alter its form.
Magic Resistance. The crawling gauntlet has advantage on saving throws against spells and other magical effects.
Magic Weapons. The crawling gauntlet's weapon attacks are magical.
Turn Immunity. The crawling gauntlet cannot be turned.


Actions

Gauntlet. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage and the target is grappled (escape DC 14) until the grapple ends. The crawling gauntlet can only grapple one target.
Crush. The crawling gauntlet crushes the creature it is grappling. The creature must make a DC 11 Constitution saving through, taking 13 (2d8 + 4) bludgeoning damage on a failed save, or half as much on a successful one.


 

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