Lvl: 10 (Ranger-Hunter: 7 / Rogue-Scout 3) HP: 86 AC:17 1st lvl spell slots: 4 2nd lvl spell slots: 3
| Strength | 12 | +1 |
| Constitution | 13 | +1 |
| Dexterity | 18 | +4 |
| Intelligence | 13 | +1 |
| Wisdom | 14 | +2 |
| Charisma | 10 | +0 |
| Hunter's Mark | 1st Level, 90 ft | Mark a target. That target takes an additional 1d6 dmg when attacked by the person who marked it. That person also has advantage on Perception and Survival checks to find that target. |
| Cure Wounds | 1st Level,V,S. Touch | Target heals for 1d8+Wis mod. Target can be stabilized. |
| Silence | 2nd level,V,S. 120 ft | Create a 20 ft sphere. All creatures inside the sphere are deafened and immune to thunder dmg. No sound can escape the sphere. Any spell that has a verbal component cannot be cast within the sphere. |
| Darkvission | 2nd level, V,s. Touch | Touch a target. That target now has darkvision up to 60 ft for 8 hours. |
| Pass Without Trace | 2nd level, V,S,M. Requires ashes from a fire. | Lasts 1 hour. You and all creatures of your choice within 30 ft gain +10 to stealth checks and cannot be tracked except by magical means. No traces are left behind, including foot prints, lingering scents, broken foliage, etc. |
Fairly quiet and focused, Zet'Lash is professional with years of training though she appears to be fairly young. She has bluish-purple gems imbedded in her palms, and runes appear on her hand and wrist when she casts a spell. Her hair is always covored by her hooded cloak and her skin is dark toned. She is from the Kingdom located behind the Dragons Teeth. She was sent to the town of Ashbury to pick up the woman known as Morag. Morag was the last of the Morag line of thieves, assassins and info brokers. When Zet'Lash arrived and found out that Morag was about to be executed, she saved Morag, but not before Morag killed several civilians so as to provide them a distraction to escape. When Zet'Lash found out that Morag didn't have the information that she promised she did,Zet'Lash killed her as punishment for both killing civilians as well as lying to the Kingdom of Traey'Itopa.
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