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Dark Trooper Phase 3: Bodyguard Modification in Star Wars: The Roleplaying Game (WEG/D6)

Dark Trooper Phase 3: Bodyguard Modification
Character Points
Force Points
Dark Side Points
10
Move
N
Force Sensitive

 
0 - Healthy
Current Wounds

 

 
Funds

 
Dexterity
3D

 
Brawling Parry 6D+1
Dodge 5D+1
Melee Combat 8D
Melee Parry 8D
missile weapons 7D+1
vehicle blasters 7D+2

 

 
Perception
3D

 
Command 6D
Search 7D+2
sneak 3D+2

 

 
Knowledge
2D

 
Intimidation 6D+1
Law Enforcement 6D

 

 
Strength
5D

 
Brawling 9D
climbing/jumping 7D+2

 

 
Mechanical
3D

 
Repulsorlift operation 5D+1
Space Transports 5D
Starfighter Piloting 5D
Starship Gunnery 6D
Starship Shields 5D

 

 
Technical
1D

 
Computer programming/repair 6D
demolitions 6D
Security 6D

 

 
Equipment
-Armored shell (+3D to Strength when resisting damage, –2D to Dexterity)
-Assault cannon (plasma load damage is 6D, range 3-25/50/200)
-Comlink
-Heuristic processor (the droid is able to use skills untrained)
-Infrared vision (can see in the dark up to 30 meters)
-Long-range rockets (fired from assault cannon; range: 10-50/200/800, blast radius: 0-2/4/8/12, damage: 12D/9D/6D/3D)
-Low-light vision (can see twice as far as a human in dim light)
-Magnetic feet (the droid’s feet are equipped with electromagnetic grippers)
-Seeker missile firing tubes (range: 5-30/100/300, damage: 6D, scale: Speeder)
-Vocabulator (the droid has a speaker that allows it to replicate organic speech)
-Maneuvering jets (+1D bonus to its repulsorlift operation skill)
-Repulsorlift unit (allows the droid to fly up to an altitude of 1000 meters)

 
Star Wars d6 Sheet v1.5, made by Kummer Wolfe#7798 ( Kummer Wolfe Profile ) - Updated 10.3.2021

 

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