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wendigo

Medium undead,monstrosety, chaotic evil
Armor Class 16
Hit Points 8d8+16
Speed 40ft Fly: -1ft Swim: 10ft Climb: 20ft

STR
15 +2
DEX
17 +3
CON
14 +2
INT
10 0
WIS
10 0
CHA
16 +3

Saving Throws +3 con,+2 strength
Skills +5 nature,+7 stealth
Damage Vulnerabilities fire,radiant
Damage Resistances necrotic
Damage Immunities cold, poison
Condition Immunities charmed, exhaustion, poisoned
Senses 20m dark vision passive perception 10
Languages one language of chose [usually common]
Challenge 3 700xp


ambusher. The wendigo has advantage on attack rolls against any creature it has surprised.   Mimicry. The wendigo can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.   Pounce. If the wendigo moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the wendigo can make one bite attack against it as a bonus action.   Masks of the Wild. The wendigo can attempt to hide even when it is only lightly obscured by foliage, heavy rain, falling snow, mist, or other natural phenomena.


Actions

Multiattack. The wendigo makes two attacks: one with its bite and one with its claws.   Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. On a hit, the target must succeed on a DC 13 Constitution saving throw or take an additional 9 (2d8) necrotic damage.   Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.  


 

Lair Actions

the wendigos has no lair actions

the wendigos lair usually is a cave full of bones of its victims some wendigos capture wood elves keeping them locked up .Starving them until they die or consume humanoid flesh turning into wendigos themselves

Regional Effects

the wendigos presence causes the vegetation to grow more fruit to lure more pray


the wendigo is a wicton of a curse cast on the wood elf race cast by a foul necromancer whose name was lost to time making wood elves that consume the flesh of another humanoid turn into the foul beast always hungering for more flesh.

mountains,forests and tundras


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